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Mythical Whalers
Command a crew. Hunt. Survive.
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Status effects
Berserk
Strength is doubled.
Burning
Burns for 1 health each turn, ignoring armor.
Charmed
Fights for the other side.
Feared
Runs from enemies instead of acting.
Frozen
Can't act.
Haste
+1 speed and +1 stamina.
Inspired
+1 strength, luck, will and speed.
Latched
A piranha is clamped on and comes along when this unit moves.
Magic Armor
+6 armor.
Poisoned
Takes 1 poison each turn, ignoring armor.
Slow
Speed is halved.
Stunned
Can't act.
Nothing here has that in its name.